1)、What tihs Disc doing?
Some one asked me about the amount of healing, he was criticized because of his low amount.My answer was not to care about the amount,Recount was not ascertain,and a disc was far more than healing in a group.So what other contributions?
1、New hope,-3% damage,not conflict with Blessing of Sanctuary.In the ulduar of AOE sidled,that really provides safety.
2、The Shield and Divine Aegis heals the target greatly.Even in battle of AOEs,parties with disc are always seems more healthy.
3、Emergency dealing,when facing some sudden damages,discs can always got a faster responsion.shield and penance are helpful.No spells except long CDs like Desperate Prayer can compared.
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2)1,2,3,4,5,Which should I press
Discs are also priests,we got spells largest in number.Which one to choose from,that's a problem.
Shield,The change in 3.1 made it the main spell for disc,shield to anyone who got injured,and anticipate the comming damage and shield the possible targets..What you need to care was not shield those who needs haste of shield from holys.
Penance,great healing spell.Use that carefully depends on your duty on raid and mind the CD time.most used on target's health lower than 50% and got a soul weak.A well known skill was the haste from shield are available for penance,and didn't consume its buff.
Flash heal,its cost performance appeared after its mana cost's decreased in 3.1,and also main healing spell for disc.Fast casting and low healing amount.,only used when target'sweak and penance's on CD.
Binding Healing,doubleacted flash heal.Maybe used frequently when healing tank.
Prayer of Mending,sometimes useless,but sometimes with a great powerful.I'll use that soon as that finished in some case with AOE and DOT of whole raid.like Frost Wyrm and iron council,and I may cast that just when time's enough while in the condition of intermittence AOE likeXT-002,hodir and blue dragon.
Renew,It's really annoying because its low HPS,and you may add a renew after the shield if you're set for healing tank,
greater heal,HPM litthe higher than Flash heal,and the HPS are just same with Flash heal with the talent Divine Fury.If you're used to this,you may improve that,and the fast Flash heal+Penance are also OK,but I seldom try that
prayer of healing,Some times you need to mind a whole party's health.and shield,renew and those spells before are not enough,so the prayer of healing was needed.Although not so powerful as holys.
Divine Hymn ,The occasions are mainly depend on the kind of BOSS,generally on the time you feeling your raid healers unable to pulls health of everybody back.You may coordinate with other priests,and ensure your safety,recommand with Inner Focus.
3)Talent&glyph
Talent should fit your method and custom,here's my staples.

Discs are always with little problem,and the focus heal and improved renew can be changed to Divine Fury or anti-magic Enchantment.
Major:shield、Flash heal、renew or Penance。
Minor:Shadowfiend、dissolve and levitate
4)gears,jewel,enchanting and business skills.
The choose of gears,you need to follow one law,the higher level the better,don't returned to equips of lower level for some stat,except trinkets.The stat can be separate into output and mana recovery.The balance lies on the enough mana and highest output as possible.
Output attribute:
SP:Considered first,2000+when without buff are possiblefor the opening up uf ulduar.
Critical strike:Disc can got 100% critical addition with the Divine Aegis.And the kept of inspiration also needs some critical rating,so 20%with out buff are needed.
Haste:The haste got a upper line for discs and 10% was enough.
Mana recovery attribute:
Intelligent:related to most of the mana recovery spells.and provide critical.so,as higher as possible.。
Spirit/mp5:A 1200 spi disc can get 4.6 mp5 from 16 spirit.Spirit can also recover some additional mana when not casting.so these two are not so different.
trinkets:[[Spark of Hope]]the best,and the [[Pandora's Plea]]are also attractive,But Igot neither of them,so I choose the jewel made of intels.
jewels:
Meta:[[Insightful Earthsiege Diamond]],600 mana for 45s,unreplaceable
Red:[[Runed Scarlet Ruby]] 19 Spell Power ,holes made by smithing are always choose to be red.
Yellow:[[Luminous Monarch Topaz ]] 9 Spell Power and +8 Intellect
Blue:[[Seer's Forest Emerald ]]、[[Purified Twilight Opal ]]both OK。
Enchanting:
Head:Wyrmrest are mana recover and the Kirin Tor was critical,I prefer the latter.
shoulder:[[Greater Inscription of the Crag ]],[[Greater Inscription of the Storm ]],I also choose the critical.
back:+22haste
chest:+10all stats
wrist:+30sp
glove:+28sp
leg:Brilliant Spellthread ,+50sp+20spirit
feet:Tuskarr's Vitality or+18 spirit,I prefer the Tuskarr's
Weapon:+63 or +81SP(staff)
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